Dotafib is now one year old so to celebrate, we are finally releasing version 2.0A, the biggest update to Doatfib and probably the biggest update for any Splamei project. Check out the full patch notes below:
New features have been added!
- Added new emenys into the game
- Path Enemy
- Friend Enemy
- Semi-friend Enemy
- Added new objects to the game
- Zoom Plate
- Checkpoint
- Added ‘Hard Lives’ into the game
- Added an ending screen to packs
- Added 12 more levels in ‘Pack One’
- Added DiscordRPC support
- Added tutorial levels
Major adjustments have been made
- Added a warning when exiting a level
- Added particle effects to the player and enemys
- I now can’t go back to an older version
- Adjusted the colours of objects to make them more distinct
- Made is so teleport pads teleport you above the other pad instead of on
- Adjusted the high score display to support multiple packs
- The HUD now displays the current level and the timer has been slightly changed
- The HUD also has a background to allow it to be seen even when in front of an object
- Added showing the framerate to the HUD
- And a new fun setting!
- Adjusted the time for the original levels (Pack 0/OG)
Some game adjustments have been made
- Decreased door open display from 1.7s -> 1.0s
- Changed the square hitbox on teleport pads from 1.1 -> 0.5
- Decreased the time needed to be on a teleport pad from 1.25s -> 0.25s
- Changed the intro speed from 0.25 -> 0.65 and wait time from 2s -> 1.5s
- Adjusted the object placement in Level 6, 13, 14 and 15 in Pack 0/OG
Some minor changes have also been made
- Adjusted the game over display
- Made it where the high score display change the rank text colour based on the rank
- Made it where the menu background stops moving when your cursor leaves the window
- Made it where the timer pauses when the pause menu is open
- Updated the images in the menu background
- Added an image to the splash screen
- Removed some developer code
Some bugs have been fixed
- Fixed a bug where the high score rank wasn’t saved
- Fixed the pause menu
- Fixed the pause bug
- Fixed the game UI and scaling
- Fixed the teleport helper in level 6 in Pack 0/OG being a solid object
- Fixed an issue with the font in the credits being incorrect
- Fixed a bug where the time won’t save correctly
- Fixed a bug where the game didn’t finish correctly
- Fixed a desync between the rank shows in the HUD and ending
- Fixed a bug where the high score display used the wrong text
Thanks for supporting Dotafib and we hope to see it grow even more for you!
